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3D Prototype Production
Wootini receives many requests regarding the production of 3D art figures. We always thought, "Wow, wouldn't if be cool if we could make everyone's 3D dreams come true?" We're proud to announce that we are taking the first step to accomplish just that. We now offer a service to address the desires of Artists to create their visions into 3D pieces - in color!
Of course, like anything - there are limitations. The maximum size piece that can be created is 10"x14"x8". However we recommend a scale in the 4"x4"x4" range. The cost of your figure depends entirely on it's size and how much material it uses. Complexity and color patterns do Not factor into the cost. If it's hollow this will also save on cost. Costs of the prototypes can range from $99-$300.
To receive a quote, send a mid-sized JPG of the figure with the size in inches. From there we'll need additional files to actually create the piece. Here's what we'll need in order to create your full color 3D piece.
1) A VRML file representation of your figure. Check out http://www.web3d.org/ or http://sketchup.google.com/ for more info on creating models.
2) The color Texture Maps.
In making your figure there are things to consider that are also important to avoid problems with creating your figure. Note: Currently we cannot help you with your VRML file at this time.
Things that usually work well
- Logos, Tattoos, Shading of colors
- Boots, Large Feet, Flat Stand
- Skirts, Dresses, Non Spindly Clothing
- Ridged items like Necklaces, Rings, Wallet Chain, etc.
- Standard Hair, Attached Helmets, Large Ears (like a Dunny), etc
- Goggles, Large Teeth, Thick Fingers
- Thick appendages
Things that generally don’t work well
- Thin wings
- Ribbons, Chains that hang freely, Anime Spikes coming out of the back, Long thin Demon Tendrils.
- Loose hanging jewelery
- Glasses
- Spiky Hair, Long thin Fangs, Tails (like Glamour Cat's)
- Accessories like Pipes, Stakes, Swords, etc.
Submit your VRML file and texture map to production@wootini.com to receive a quote.
So what do these things look like?
Here's a sample of a Gnome character from World of War craft. Remember, the productions are only as good as the model and texture map. While the below model has clear vector edges, you can get a good feel of the color.
This batch of characters are generated from the online experience called "Second Life". These models are done by our friends over at Fabjectory who also use the same process.
This PALM V model shows the sort of detail you can get from a copy of an actual thing.
Hopefully these models will give you an idea of what's possible and will generate a wave of creativity, so get cracking on that 3D model now!
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